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I do love the switch but i definitely feel like it would benefit some kind of upgrade (be it "new switch" or a fully BC "switch 2") since were in that transitional period where many games are still getting releases on "last gen" hardware, only in this case "last gen" is the ps4 and xbox one.
#Darksiders 3 avarice series#
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Platforming can be frustrating at times, too - we absolutely loathe those buggy, unresponsive platform creatures - and overall the whole endeavour just feels like a step back from the tighter action, exploration and puzzling found in its predecessors. Locking on to enemies is a pain and the camera often works against you to obscure incoming attacks.
#Darksiders 3 avarice full#
Even with a full set of abilities unlocked and ready to rock, the combat here is repetitive and rather messy stuff. As much as it's a generally pleasant game to just zone out to, this third entry waters the franchise's core elements just a little too much for our liking. Or at least it would do if those aforementioned technical woes weren't here to ruin the pain party.īeyond the Switch-specific technical snafus, Darksiders III also has a fair amount of shortcomings of its own. It's pretty much everything you'd expect to find in a Darksiders game and the more powers you have at your disposal, the more fun the combat, puzzling and platforming becomes. Simple.įury starts out with a whip as her only weapon but, as she gathers hollows from defeated foes, she'll gain access to the flaming Chains of Scorn, an electric lance, a force move that allows her to blast obstacles out of her way and a nifty ice-stasis attack. It's all very straightforward stuff, Fury only has three branches to pump points into - health, strength and arcane - and the game's various shards see you gain health and fortitude, max out your fury gauge or temporarily put you into frenzy mode for some short-lived damage boosts. It's the very epitome of a safe, straightforward adventure that serves up exactly what fans of the series will likely expect, a light-hearted action adventure with plenty of character in the form of its sassy cast of Horsemen and demons.Īs you blast through skeletons, sycophants, sloth bugs and spidercrabs, you'll earn orbs that can be used to level up, purchase blacksmith materials or grab a few shards at Vulgrim's store. You'll do combat with all manner of demonic beasties, solve a bunch of pretty simple puzzles, take on some bosses and engage in light platforming action - there are absolutely no surprises in store here. These games may pilfer their core mechanics from all over the shop, and make no attempt to hide the fact in the process, but they're pure comfort food cosy, familiar, resolutely old-fashioned in how they go about their business, and for the most part a lot of easy-breezy fun to boot.įirst released to fairly average reviews back in 2018, Darksiders III sees the series stripped back to its basics, removing a lot of the faff introduced in part two for a much more streamlined and basic affair. A fairly standard list.We're pretty big fans of the Darksiders franchise here at Nintendo Life. The rest doesn’t look challenging at first glance and a fair chunk is self-explanatory, thus will unlock naturally. The hardest trophy will be the only gold one “Death Incarnate” for beating the game on Apocalyptic difficulty, though in past games this wasn’t too horribly difficult. Receive the Lord of the Hollows’ Final Gift Upgrade Nephilim’s Respite Healing Amount 4 Times Upgrade Nephilim’s Respite Healing Amount Upgrade Nephilim’s Respite Capacity 4 Times Complete the Game on Any Difficulty Setting